Separate plugin types #10
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@ -1,6 +1,6 @@
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plugins {
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plugins {
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java
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java
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id("dev.frogmc.phytotelma") version "0.0.1-alpha.6"
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id("dev.frogmc.phytotelma") version "0.0.1-alpha.7"
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}
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}
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repositories {
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repositories {
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@ -20,7 +20,7 @@ dependencies {
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}
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}
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phytotelma {
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phytotelma {
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minecraft("1.20.6")
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minecraft("1.21", "1.20.6")
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}
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}
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java {
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java {
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@ -18,8 +18,6 @@ import dev.frogmc.frogloader.api.plugin.FrogGamePlugin;
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import dev.frogmc.frogloader.api.plugin.FrogModProvider;
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import dev.frogmc.frogloader.api.plugin.FrogModProvider;
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import dev.frogmc.frogloader.impl.gui.LoaderGui;
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import dev.frogmc.frogloader.impl.gui.LoaderGui;
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import dev.frogmc.frogloader.impl.launch.MixinClassLoader;
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import dev.frogmc.frogloader.impl.launch.MixinClassLoader;
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import dev.frogmc.frogloader.impl.mixin.AWProcessor;
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import dev.frogmc.frogloader.impl.mod.BuiltinExtensions;
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import dev.frogmc.frogloader.impl.mod.ModUtil;
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import dev.frogmc.frogloader.impl.mod.ModUtil;
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import dev.frogmc.frogloader.impl.util.CrashReportGenerator;
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import dev.frogmc.frogloader.impl.util.CrashReportGenerator;
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import dev.frogmc.frogloader.impl.util.SystemProperties;
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import dev.frogmc.frogloader.impl.util.SystemProperties;
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@ -27,40 +25,32 @@ import lombok.Getter;
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import org.slf4j.Logger;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.slf4j.LoggerFactory;
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import org.spongepowered.asm.mixin.MixinEnvironment;
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import org.spongepowered.asm.mixin.MixinEnvironment;
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import org.spongepowered.asm.mixin.Mixins;
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public class FrogLoaderImpl implements FrogLoader {
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public class FrogLoaderImpl implements FrogLoader {
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private static final boolean DEV_ENV = Boolean.getBoolean(SystemProperties.DEVELOPMENT);
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private static final boolean DEV_ENV = Boolean.getBoolean(SystemProperties.DEVELOPMENT);
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private static final Logger LOGGER = LoggerFactory.getLogger("FrogLoader");
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@Getter
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@Getter
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private static FrogLoaderImpl instance;
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private static FrogLoaderImpl instance;
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@Getter
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@Getter
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private final String[] args;
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private final String[] args;
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@Getter
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@Getter
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private final Env env;
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private final Env env;
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private final Logger LOGGER = LoggerFactory.getLogger("FrogLoader");
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@Getter
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private FrogGamePlugin gamePlugin;
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@Getter
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@Getter
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private final Collection<FrogModProvider> modProviders = new ArrayList<>();
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private final Collection<FrogModProvider> modProviders = new ArrayList<>();
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@Getter
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@Getter
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private final Path gameDir, configDir;
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private final Path gameDir, configDir;
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@Getter
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@Getter
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private final Collection<Path> modsDirs = new HashSet<>();
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private final Collection<Path> modsDirs = new HashSet<>();
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@Getter
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@Getter
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private final MixinClassLoader classloader;
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private final MixinClassLoader classloader;
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@Getter
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@Getter
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private final Gson gson = new Gson();
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private final Gson gson = new Gson();
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private final Map<String, Map<String, ModProperties>> mods = new HashMap<>();
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@Getter
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private FrogGamePlugin gamePlugin;
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@Getter
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@Getter
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private String gameVersion;
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private String gameVersion;
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private final Map<String, Map<String, ModProperties>> mods = new HashMap<>();
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private Collection<String> modIds = new ArrayList<>();
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private Collection<String> modIds = new ArrayList<>();
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@ -81,8 +71,8 @@ public class FrogLoaderImpl implements FrogLoader {
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}
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}
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try {
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try {
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discoverGamePlugins();
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loadGamePlugin();
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discoverModProviders();
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loadModProviders();
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modProviders.stream().map(FrogModProvider::loadDirectory).map(gameDir::resolve).forEach(modsDirs::add);
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modProviders.stream().map(FrogModProvider::loadDirectory).map(gameDir::resolve).forEach(modsDirs::add);
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advanceMixinState();
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advanceMixinState();
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modIds = collectModIds();
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modIds = collectModIds();
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@ -114,59 +104,8 @@ public class FrogLoaderImpl implements FrogLoader {
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}
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}
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}
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}
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private void discoverModProviders() {
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private void loadGamePlugin() {
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LOGGER.info("Discovering mod providers...");
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FrogGamePlugin plugin = PluginLoader.discoverGamePlugins();
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for (FrogModProvider plugin : ServiceLoader.load(FrogModProvider.class)) {
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LOGGER.debug("Found mod provider: {}", plugin.getClass().getName());
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if (!plugin.isApplicable()) {
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continue;
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}
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try {
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LOGGER.debug("Initialising mod provider: {}", plugin.id());
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Map<String, ModProperties> modsFromProvider = new HashMap<>();
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Collection<ModProperties> loadedMods = plugin.loadMods(Discovery.find(gameDir.resolve(plugin.loadDirectory()), plugin::isDirectoryApplicable, plugin::isFileApplicable));
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initModMixins(loadedMods);
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AWProcessor.load(loadedMods);
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loadedMods.forEach(m -> modsFromProvider.put(m.id(), m));
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LOGGER.debug("Loaded {} mod(s) from provider: {}", modsFromProvider.size(), plugin.id());
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mods.put(plugin.id(), modsFromProvider);
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modIds.addAll(modsFromProvider.keySet());
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modProviders.add(plugin);
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} catch (Throwable e) {
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LOGGER.error("Error during plugin initialisation: ", e);
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}
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}
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}
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@SuppressWarnings({"rawtypes", "unchecked"})
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private void initModMixins(Collection<ModProperties> loadedMods) {
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loadedMods.forEach(props -> {
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Object o = props.extensions().get(BuiltinExtensions.MIXIN_CONFIG);
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if (o instanceof String name) {
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Mixins.addConfiguration(name);
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} else if (o instanceof Collection l) {
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((Collection<String>) l).forEach(Mixins::addConfiguration);
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}
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});
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}
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private void discoverGamePlugins() {
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LOGGER.info("Discovering game plugins...");
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ServiceLoader<FrogGamePlugin> loader = ServiceLoader.load(FrogGamePlugin.class);
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loader.stream().map(ServiceLoader.Provider::get).forEach(p -> LOGGER.info("Found game plugin: {}", p.getClass().getName()));
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FrogGamePlugin[] applicablePlugins = ServiceLoader.load(FrogGamePlugin.class).stream().map(ServiceLoader.Provider::get).filter(FrogGamePlugin::isApplicable).toArray(FrogGamePlugin[]::new);
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if (applicablePlugins.length > 1) {
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throw new IllegalStateException("Multiple applicable game plugins found!");
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} else if (applicablePlugins.length == 0) {
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throw new IllegalStateException("No applicable game plugin found!");
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}
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FrogGamePlugin plugin = applicablePlugins[0]; // we can skip the loop as we always will only have one element
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try {
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plugin.init(this);
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gameVersion = plugin.queryVersion();
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gameVersion = plugin.queryVersion();
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ModProperties gameMod = plugin.getGameMod();
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ModProperties gameMod = plugin.getGameMod();
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if (gameMod != null) {
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if (gameMod != null) {
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@ -174,11 +113,10 @@ public class FrogLoaderImpl implements FrogLoader {
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modIds.add(gameMod.id());
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modIds.add(gameMod.id());
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}
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}
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gamePlugin = plugin;
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gamePlugin = plugin;
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} catch (Throwable e) {
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LOGGER.error("Error during plugin initialisation: ", e);
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throw new RuntimeException(e);
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}
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}
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private void loadModProviders() {
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PluginLoader.discoverModProviders(gameDir, mods, modIds, modProviders);
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}
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}
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public String getArgument(String name) {
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public String getArgument(String name) {
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81
src/main/java/dev/frogmc/frogloader/impl/PluginLoader.java
Normal file
81
src/main/java/dev/frogmc/frogloader/impl/PluginLoader.java
Normal file
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@ -0,0 +1,81 @@
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package dev.frogmc.frogloader.impl;
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import java.nio.file.Path;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.ServiceLoader;
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import dev.frogmc.frogloader.api.FrogLoader;
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import dev.frogmc.frogloader.api.mod.ModProperties;
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import dev.frogmc.frogloader.api.plugin.FrogGamePlugin;
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import dev.frogmc.frogloader.api.plugin.FrogModProvider;
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import dev.frogmc.frogloader.impl.mixin.AWProcessor;
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import dev.frogmc.frogloader.impl.mod.BuiltinExtensions;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.spongepowered.asm.mixin.Mixins;
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public class PluginLoader {
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private static final Logger LOGGER = LoggerFactory.getLogger("FrogLoader/Plugins");
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public static void discoverModProviders(Path gameDir, Map<String, Map<String, ModProperties>> mods, Collection<String> modIds, Collection<FrogModProvider> modProviders) {
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LOGGER.info("Discovering mod providers...");
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for (FrogModProvider plugin : ServiceLoader.load(FrogModProvider.class)) {
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LOGGER.debug("Found mod provider: {}", plugin.getClass().getName());
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if (!plugin.isApplicable()) {
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continue;
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Ecorous marked this conversation as resolved
Outdated
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}
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try {
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LOGGER.debug("Initialising mod provider: {}", plugin.id());
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Map<String, ModProperties> modsFromProvider = new HashMap<>();
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Collection<ModProperties> loadedMods = plugin.loadMods(Discovery.find(gameDir.resolve(plugin.loadDirectory()), plugin::isDirectoryApplicable, plugin::isFileApplicable));
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initializeModMixins(loadedMods);
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AWProcessor.load(loadedMods);
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loadedMods.forEach(m -> modsFromProvider.put(m.id(), m));
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LOGGER.debug("Loaded {} mod(s) from provider: {}", modsFromProvider.size(), plugin.id());
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mods.put(plugin.id(), modsFromProvider);
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modIds.addAll(modsFromProvider.keySet());
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modProviders.add(plugin);
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} catch (Throwable e) {
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LOGGER.error("Error during plugin initialisation: ", e);
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}
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}
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}
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@SuppressWarnings({"rawtypes", "unchecked"})
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private static void initializeModMixins(Collection<ModProperties> loadedMods) {
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loadedMods.forEach(props -> {
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Object o = props.extensions().get(BuiltinExtensions.MIXIN_CONFIG);
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if (o instanceof String name) {
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Mixins.addConfiguration(name);
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} else if (o instanceof Collection l) {
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((Collection<String>) l).forEach(Mixins::addConfiguration);
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}
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});
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}
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public static FrogGamePlugin discoverGamePlugins() {
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LOGGER.info("Discovering game plugins...");
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ServiceLoader<FrogGamePlugin> loader = ServiceLoader.load(FrogGamePlugin.class);
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loader.stream().map(ServiceLoader.Provider::get).forEach(p -> LOGGER.info("Found game plugin: {}", p.getClass().getName()));
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FrogGamePlugin[] applicablePlugins = ServiceLoader.load(FrogGamePlugin.class).stream().map(ServiceLoader.Provider::get).filter(FrogGamePlugin::isApplicable).toArray(FrogGamePlugin[]::new);
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if (applicablePlugins.length > 1) {
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throw new IllegalStateException("Multiple applicable game plugins found!");
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} else if (applicablePlugins.length == 0) {
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throw new IllegalStateException("No applicable game plugin found!");
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}
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|
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FrogGamePlugin plugin = applicablePlugins[0]; // we can skip the loop as we always will only have one element
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try {
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plugin.init(FrogLoader.getInstance());
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return plugin;
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} catch (Throwable e) {
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LOGGER.error("Error during plugin initialisation: ", e);
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throw new RuntimeException(e);
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}
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}
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||||||
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}
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Loading…
Reference in a new issue
wouldn't
int[] size = new int[] { providers.size() }
be better as there's no need for thread safety?I believe this works better - but I wouldn't know as I didn't write it
The only difference here would be a insignificantly smaller memory footprint - this isn't an issue
It's not about performance, i think it's bad practice to use AtomicInteger when you don't need it
Resolved in
39ba054fcb