only generate configs if they don't exist yet
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@ -30,10 +30,10 @@ object RunConfigGenerator {
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val envs = listOf("client", "server")
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for (s in envs) {
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val name = "Minecraft_${capitalize(s)}.xml"
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//if (!runConfigPath.resolve(name).exists()) {
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if (!runConfigPath.resolve(name).exists()) {
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val config = RunConfig(s, project)
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runConfigPath.resolve(name).writeText(config.getXml())
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//}
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}
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}
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}
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}
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